Adam Harte - Co-Chief Executive Officer of Pi and CHiPS Game Design

Adam Harte has been Co-Chief Executive Officer of Pi and CHips Game Design since March of 2006. He joined the Pi and CHips team back in 2005 while working as a computer technician at the Department of Health. Since then Adam and Chris Griffin began to create and document several of their game concepts. Adam has been designing levels and creating game concepts from an early age. Mostly skilled more in the technical side of PC hardware, his passion for video games developed when he was 8 years old. He then voraciously took on playing every video game he could get a hold of, whenever a game remained out of his reach, he would read everything about it. He finally decided to get into the field of game development. Adam began studying both Maya and 3dsMax, as well as teaching himself C++. While not the technical expert Adam prefers to draw concept designs and write out game concepts. The two partners have been building a library of game concepts since then. Both partners are extremely quick in learning software tools they pick up.







Chris Griffin - Co-CEO and Creative Director of Pi and CHiPS Game Design

Chris, along with his friend Stephen Adams created the Pi and CHiPS name as a podcast back in early 2005. Since then, Chris and Adam have used the name to create the next great up and coming game development company. Chris graduated from high school in 2002 where he then spent the next 2 years in Germany as a member of the United States Air Force. In 2004, he returned to the U.S. were he transferred to the Florida Air National Guard and started attending Tallahassee Community College. He then began work at Florida Department of Corrections as a part time employee in the IT department. He graduated in the summer of 2006 with an A.S. in Network Services Technology and is now working at the Florida Department of Health as an IT technician. Chris? strength lies in his ability to create strong, growing fantasy worlds, which the Pi and CHiPS Team uses to create amazing and ground breaking titles. Chris is also skilled in Adobe Photoshop and has a working knowledge of Maya, Blender, and 3dsMax.







Nathan Clow - Programmer

Nathan Clow has a BS in Computer Science from Portland State University. He is 26, and currently working on system integrations for a large industrial gas company. He has a background in system and program architecture, and operating system internals, and has professionally used Java, C/C++, and ASM in a variety of environments. His notable projects include a 3d space combat game using OpenGL/ODE, a PCAT compiler for SPARC, and operating system modules for process context-switching and file systems.







Mark-Allen West - Concept Designer

Mark-Allen West has been with Pi and Chips for approximately 2 years primarily functioning in the role of character concept and storyline. Mark has been writing since he was a young child and his love of creative writing has not wavered since. He has taken a variety of creative writing courses and looks to be published one day. His background is varied and quite random. He has managed to attend 5 different colleges, spent 5 years in the Army as a mental health specialist, worked as a System Administrator for the Florida Department of Health and has finally come to work for one the largest software companies and has even been recently been asked to write game reviews for a website. Mark has picked up his technical skills from the last college he attended and from work.



 

 

 

 

 

 

 

 

 

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